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[PDF] Top 20 Active Learning in Online Courses: An Examination of Students’ Learning Experience

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Active Learning in Online Courses: An Examination of Students’ Learning Experience

Active Learning in Online Courses: An Examination of Students’ Learning Experience

... perceptions of students in online classes where educators embrace and create an active learning environ- ...increased experience with online courses, ... See full document

12

Learning Networks and Moodle Use in Online Courses: A Social Network Analysis Study

Learning Networks and Moodle Use in Online Courses: A Social Network Analysis Study

... Faculty experience in DEL was also something that arose from this ...research. In general teachers with more experience tend to have a more positive perception about the potential of ... See full document

249

Computer programming learning: how to apply gamification on online courses?

Computer programming learning: how to apply gamification on online courses?

... components in literature: mechanics and game design ...not, of their performance throughout the ...mechanics in an educational context (Buck and Stucki, 2001; Deterding et ...particularly ... See full document

9

Artigo ICL2017 Daniel Foito

Artigo ICL2017 Daniel Foito

... skills of Electric Engineering students about Industrial ...area of the Electrical Engineering Courses is for the students a complex ...requires experience and competences ... See full document

5

Incoming medical students and their perception on the transition towards an active learning

Incoming medical students and their perception on the transition towards an active learning

... that of Focus Group (FG). Students and tu- tor-teachers of the first semester of each institution were informed about the research, and the students were invited in the ...time ... See full document

16

Course design in e-Learning and the relationship with attrition and dropout: a systematic review

Course design in e-Learning and the relationship with attrition and dropout: a systematic review

... Board of Medical Examiners) Subject exam was worth 20–30 % of the final clerkship grade in four of the programs while it was worth 45–60 % of the grade in the two with higher ... See full document

106

The Analysis of the Relationship between Primary Learning Styles and Learning Objects in an Online Environment

The Analysis of the Relationship between Primary Learning Styles and Learning Objects in an Online Environment

... used in literature to determine the learning styles of students ...for learning styles of individuals [26]. Among them, in particular, the learning style model ... See full document

17

ASSESSMENT OF A MULTINATIONAL ONLINE FACULTY DEVELOPMENT PROGRAM ON ONLINE TEACHING: REFLECTIONS OF CANDIDATE E-TUTORS

ASSESSMENT OF A MULTINATIONAL ONLINE FACULTY DEVELOPMENT PROGRAM ON ONLINE TEACHING: REFLECTIONS OF CANDIDATE E-TUTORS

... with students, instruct and facilitate learning in a deep, complex and critical manner, use the necessary technology, and organize and modify the online ...stages, learning styles, ... See full document

17

Collaboration and motivation in an online learning environment:  students’ perceptions of collaborative activities and attitudes towards online learning

Collaboration and motivation in an online learning environment: students’ perceptions of collaborative activities and attitudes towards online learning

... components of learning since the first educational theories, both in western and eastern ...studies in distance learning have recovered this essential principle, since Moore (1992) ... See full document

6

Interface (Botucatu)  vol.12 número24

Interface (Botucatu) vol.12 número24

... consists of an analysis of obstetric training during medical ...schools in São Paulo, ...articulated in theoretical and practical training of birth ...employed in ... See full document

1

What can avatars do? Virtual realities in collaborative language learning O que avatares podem fazer? Realidades virtuais colaborativas para aprendizagem em cursos de línguas estrangeiras

What can avatars do? Virtual realities in collaborative language learning O que avatares podem fazer? Realidades virtuais colaborativas para aprendizagem em cursos de línguas estrangeiras

... BACKGROUND OF VIRTUAL CAMPUS Second Life (SL) is a popular 3D virtual world with over 18 million users ...level of widgets, such as Facebook or Blogger, Second Life has rich 3D virtual envi- ronment with ... See full document

11

An Analysis of Creative Process Learning in Computer Game Activities Through Player Experiences

An Analysis of Creative Process Learning in Computer Game Activities Through Player Experiences

... measure of involvement in ...ways in which intrinsic motivation manifests itself within the creative ...set of pathways to search for a solution and the ability to verify an acceptable ... See full document

21

Rev. Bras. Enferm.  vol.71 número1

Rev. Bras. Enferm. vol.71 número1

... benefits of using simu- lation as a teaching strategy, namely: allowing the academic combination of technical skills with the expressive dimension of care; stimulating reflection on clinical ... See full document

7

AcademiaUP: Empowering Distance Education at University of Porto

AcademiaUP: Empowering Distance Education at University of Porto

... capable of handling all the ...and learning, so the know-how on administrate, manage and pedagogical training from the Educational Technologies team was taken into ...working in conjunction with web ... See full document

9

An analysis of teaching and learning of deaf students in mathematics

An analysis of teaching and learning of deaf students in mathematics

... and learning of deaf students in mathematics, as well as the inclusion of these in heterogeneous ...seen in the school, said that inclusion is made of not very ... See full document

12

A New Method of Learning: M-Learning (Mobile Learning)

A New Method of Learning: M-Learning (Mobile Learning)

... change of time and technology in 21st century, the teaching and learning processes are also ...place of old text books. In this paper we introduced an emerging paradigm “Mobile ... See full document

3

E-learning Readiness of Faculty Members at Islamic Azad University Andimeshk

E-learning Readiness of Faculty Members at Islamic Azad University Andimeshk

... e-learning in the more traditional sense of the ...self-paced learning, CD-ROM-based, Network-based, Intranet-based or ...through online bulletin boards, online discussion groups ... See full document

8

Peer effects in active learning

Peer effects in active learning

... effects in a selective higher education institution in Brazil that adopted a method of active learning in its economics undergraduate ...to students interacting under the ... See full document

52

Learning activities with semantic hypermedia in higher education

Learning activities with semantic hypermedia in higher education

... roadmap of subgoals to achieve the final goal, some guidance may be required to lead students to see themselves doing the required actions and achieve the ...Bandura, in the same chapter, reinforces ... See full document

509

Learning Scorecard dashboards: visualizing student learning experience

Learning Scorecard dashboards: visualizing student learning experience

... Engineering Students with Gamification: an empirical study. In Proceedings of 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2013), Bornemouth, UK, ... See full document

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