3. The development of a music video for Virtual Reality
3.1 Methodology
3.2.2 The scenes of the music video
In the following sections the scenes that compose the music video will be described and explained for the production process behind them, but before that, a table summarizing every scene will be shown in Table 2. Then the process of production will be explained as some aspects of the process will be more easily understood after describing each scene.
Scene Name of the scene Description
1 The Sun An image of the doing sun
2 The Sunrise A portrayal of the current state of the earth seen from above the earth
3 Kelaamiseen An image showing the desertic landscape of the earth the Kellamiseens where life on earth is being preserved 4 Digital Map A digital map showing a hologram of Clatterlex 5
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5 Meeting of Pelastus The portrayal of the Meeting of Pelastus as a reunion between two individuals in a strange futuristic space
6 Launch of the EVA XIV The launch of the EVA XIV towards space as seen from the launching site
7 EVA XIV disappears A digital map showing the path of EVA XIV to Clatterlex 5, and its eventual disappearance
8 Launch of the EVA XV A view of the earth being eclipsed by earth from space and the launch of the EVA XV who flies towards its destiny
Table 5 - Music video scene summary
Scene 1 – The Sun
In the process of the creation of this video, it was decided that it would be interesting to have a scene showing the sun in large scale, as, otherwise, the spectator would have only a glimpse of it. In this way its role as the catalyst of the story is emphasized. The scene was later added as the first scene of the video after the initial credits with the band and the song’s name.
Figure 47 – Scene 1 - Sun
Scene 2 – The Sunrise
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In this scene it is shown a complete rotation of earth, while the sun rotates around it, so that the spectator can take a glance at the state in which earth is in.
In the figure 38 it is represented the original texture for earth which was later modified to look like the one in figure 40, which shows the African, Australian, and American continents submersed by the water as suggested in the narration. The only parts visible of the continents are its highest picks. To do this, it was used a height map of the earth (see figure 39), to serve as a basis to where to show what should be visible.
Figure 48 - Original Earth texture
Figure 49 - Earth height map
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Figure 50 - Modified Earth texture
Figure 51 – Scene 2 -The Sunrise
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Scene 3 – Kelaamiseen
In the second scene, it is shown what in the narration is called a Kelaamiseen. Since these structures can encapsule whole cities, it was made one in at scale in the 3D software. This was done as to ensure that sense of scale was properly conveyed.
The dome was portrayed as having a clear and peaceful aspect, which would contrast with the outside ambient which is desert and inhospitable. In later iterations of the scene, it was added two more domes farther in the distance.
Figure 52 – Scene 3 - Kelaamiseen
Scene 4 – Digital Map
The third scene is a 3-dimensional map which portrays Clatterlex 5, the area in which intelligent life was spotted in deep space.
For this project it was given a large creative liberty for the representation of the visual ideas. As such, Clatterlex 5, was represented in a formless shape, much like a cloud which morphed continuously into different shapes.
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In the background of the scene there is a grid, which wraps around the empty black space. This was inspired by the film, Treasure Planet (2002), which features an object which can project a holographic map, with a grid shaped like a stretched sphere.
Scene 5 – Meeting of Pelastus
The fourth scene is the Meeting of Pelastus. In this part of the story, “the Grand Asian Empire and the Nova Europe” meet as to discuss the future of humanity. The concept for this scene was that of two seated people facing each other, in a futuristic setting.
Originally, this scene was set up so that each person was in each respective chair, and between them there was a semi-globe, illuminating the room, which was completely dark and empty, so that one could not perceive its size and shape.
Later, this scene suffered major changes. The characters were changed from two men, to a woman on the left side, wearing an armature, reminiscent of ancient Greek ones, representing Nova Europe.
That women is seated on an oval shaped chair floating above ground. And in the left side, a bald man,
Figure 53 – Scene 4 - Digital Map
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wearing a garment, inspired by the ones used by Tibetan monks. Seated cross legged on what resembles a cushion. Furthermore, the semi-globe was removed and replaced with a sun hovering above the characters in the middle of the room. Rotating around the sun there is a full globe of earth.
Below the seat of each character there is matter flowing from the ground to the bottom of it. Also, the floor as the same glossy finish as the seats, which, along with the flowing matter bellow them, provides a sense that they came from the ground.
There is also a ball floating and rotation around each character, each, of a different colour. And lastly, the background was changed.
All the moving and abstract elements provide an organic nature to, what would be an, otherwise, uninteresting scene without movement, while also, giving the participator, a motivation to look around the scene.
Figure 54 – Scene 5 - Meeting of Pelastus
Scene 6 – Launch of the EVA XIV
The fifth scene is the launching of EVA XIV, the spaceship that transports many families, on a journey towards Clatterlex 5, the place that holds life in the universe. The final result of this scene is
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not much different from the original. The major changes were made to the environment. The scene is comprised of a colossal structure that extends to the point where you cannot see its edges. In the.
That structure is characterized by indentations on the surface, equally spaced from each other, forming a star if seen from above. In the centre of that star there is a hole from where the spaceship is launched. In the first iterations of this scene, those indentations were purely aesthetical, but later they were used as corridors for energy fields. These corridors are empty at first, but then, from outside, comes this blue energy, that converges in the centre, precisely, when the ship launches.
Giving the idea that that energy is powering the ship’s launch.
Figure 55 – Scene 6 -Launch of EVA XIV
Scene 7 – EVA XIV disappears
The sixth scene is the in the same environment as the third scene, the one with a virtual map with the location of Clatterlex 5. This time there is a representation of EVA XV in a sized down version, and its path to Clatterlex 5, displayed in orange. As it is narrated, earth, loses its contact with the spaceship which, eventually, disappears. To represent this process, the spaceship and its path vanish from sight.
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Figure 56 – Scene 7 - EVA XIV disappears
Scene 8 – Launch of the EVA XV
The seventh and last scene is of the launch of EVA XV, which is the successor of EVA XIV. The previous scene ends with a fade out, leading to moment in pitch black with only the music and the end of the narration. Right afterwards, the music changes suddenly to a more upbeat sound, punctuated by the drum sounds, and leaded by the main vocalist singing the following lyrics:
“look into the need look into the needle
look into the need, dull skin, the dark beneath your feet
look into the need look into the needle
look into the need, dull face, the light beneath your feet”
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Like the change in the music, the video cuts simultaneously to a view of earth getting farther and farther as the ship, EVA XV, travels past the spectator into deep space.
This whole sequence was made to grab the viewer’s attention and to create expectation to what comes afterwards in the story and the experience.
In the end the video fades to black as the music ends in a lush atmosphere.
Figure 57 – Scene 8 - EVA XV launch