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ARCHITECTURE AND

REQUIREMENTS

(2)

Robert Braden, David Clark, Scott Shenker, and John Wroclawski. Developing a Next-Generation

Internet Architecture. July 15, 2000.

https://groups.csail.mit.edu/ana/Publications/DevelopingaNextGenerationI nternetArchitecture.pdf

NGI Architecture

2

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Summary

3

¨

1 Introduction

¨

2 Defining the Problem Space

¤

2.1 What is Network architecture?

¤

2.2 Example: the Internet Architecture

¤

2.3 Why is Architecture Important?

¤

2.4 The Original Requirements

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Summary

4

¨

3 Developing A New Architecture

¤

3.1 New Architecture Requirements

¤

3.2 New Architecture Design

n 3.2.1 New Architectural Principles

n 3.2.2 New Meta-Architectural Principle

¨

4 Project Organization

¤

4.1 Design Team

¤

4.2 Proof-of-Concept for New Architecture

¤

4.3 Technology Transfer

¨

5 Conclusions

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Original Internet Architecture Requirements

5

¨

Internetworking

¨

Robustness

¨

Heterogeneity

¨

Distributed management

¨

Cost

¨

Ease of Attachment

¨

Accountability

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CLARK, David. Designing an Internet. MIT Press.

2018.

Chapter 3

Architecture and Design

6

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What is Architecture?

7

¨

A process

¤

It involves putting components and design elements together to make an entity that serves a purpose.

¨

An outcome

¤

It describes a set of entities that are defined by their form

¨

A discipline

¤

It is what architects are trained to do.

All three apply to Computer Science

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Architecture as a process

8

¨

Putting components together:

¤

Design patterns such as: modularity, interfaces,

dependency, layering, abstraction, and component reuse.

¨

For a purpose:

¤

What the system is intended to do, as well as what it

cannot do

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Architecture as an outcome

9

¨

Single copy of the result x multiple copies

¨

A class of design

¨

Many different networks built based on the same design:

¤

Public global network (“the Internet”)

¤

Private networks (eg. corporative, military, etc.)

¤

Special-use networks (e.g. financial networks)

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Architecture as a discipline

10

¨

“Real” architects do not normally concern

themselves with issues such as structural engineering;

they leave that to others.

¨

Architects are primarily trained in the process of design.

¨

They look at lots of buildings and ask questions such as:

¤ Do they meet the needs of the user?

¤ Are they visually attractive?

¤ How were the design trade-offs handled?

(11)

What is not included in the architecture?

11

¨

Differences in:

¤ Performance

¤ Degree of resilience

¤ Tolerance of mobility

¤ Attention to security

¨

Design decisions at this level build on the core

architecture but are not specified by the core

architecture.

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Elements of Network Architecture

12

¨

Criteria that can determine whether a particular issue rises to the level of architecture:

¤

Whether agreement on the issue is necessary for the system to function

¤

Whether it is convenient to agree on an issue

¤

Whether the issue defines the basic modularity or functional dependency of the system

¤

Whether it is important that the issue in question be

stable over time.

(13)

Issues on which we must all agree

13

¨

Packet header format

¤

Could be different in different regions. The architecture would describe what sort of architectural support is

provided for the conversion.

¨

Single, global address space

¤

It is now clear that there need not be global agreement on a uniform meaning of addresses.

¨

Autonomous System (ASs) exchange of information

¤

BGP, AS numbers, multicast classes

(14)

Issues on which it is convenient to agree

14

¨

Use of DNS

¨

Use of TCP

¨

Since they are heavily used by applications.

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The basic modularity of the system

15

¨

Modules and interfaces

¨

Service interface (above and below)

¤ IP service interface: best-effort packet-level delivery model

¨

AS interface

¨

The specific details are not part of the architectural

specification.

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Functional dependencies

16

¨

The proper operation of the Internet depends on the proper functioning of the routers.

¨

An early Internet design goal was: “If there are two computers hooked to a network, and each one

knows the address of the other, they should be able to communicate. Nothing else should be needed.”

¤ Minimal functional dependencies goal.

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Long-lasting Aspects

17

¨

Longevity requires the ability to change, and to upgrade and replace aspects of the system.

¨

There are aspects that seem like durable invariants,

specifying them as part of the design can provide

stable points around which the rest of the system

can evolve.

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The role of interfaces

18

¨

Specification of how modules interconnect to make up the overall system.

¨

Fixed points in the architecture, which are hard to change because many modules depend on them.

¨

“constraints that deconstrain”:

¤

Points of fixed functionality that separate modules so

that the modules can evolve independently rather than

being intertwined.

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Layering

19

¨

A particular kind of modularity.

¨

Asymmetry of dependence:

¤

Two modules have a layered relationship, if the correct

functioning of the lower-layer module does not depend

on the correct functioning of the higher-layer module.

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Summary

20

¨

Key principle: architectural minimality

¨

Paraphrasing Einstein: “the architecture should be as minimal as possible, but no less.”

¨

It should include only those aspects that fit the

framework presented here, given the requirements

that a given architecture sets out to address.

(21)

CLARK, David. Designing an Internet. MIT Press.

2018.

Chapter 4

Requirements

21

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Fitness for Purpose – What is a Network For?

22

¨

First requirement: provide a useful service.

¨

Service model of the original Internet:

¤

Deliver a packet (of a certain maximum size) as best as it can from any source to a destination specified by an IP address.

¤

It is silent on what the network should not do, opening

the door to the malicious behavior seen on the Internet

today.

(23)

Should the Network Do More?

23

¨

Trade-off between what the network should do and what a service layer on top of the network could do for a class of applications.

¨

Several threads of network research are exploring the addition of new functionality to the network.

¨

New services added to the Internet specification:

¤ Anycast, multicast

¤ QoS forwarding

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Rethinking the basic service

24

¨

A packet could be delivered to a more abstract conception of a destination, a service.

¤

Generalization of the anycast concept.

¤

Routing and forwarding schemes must be scaled to deal with a very large number of such addresses.

¨

The network should deliver to the requester a

packet of contents, without the requester knowing anything about the location of the contents.

¤

Information-centric networking (ICN)

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Generality of Purpose

25

¨

The Internet is a general-purpose network.

¨

Drawback:

¤

The service a general network delivers is almost certainly not optimal for any particular application.

¤

It may also take more effort to design each application than if the network were tailored to that application.

¨

Dominant application over the years:

¤

Email, Web, streaming

(26)

Generality of Technology

26

¨

The Internet was structured so that it could work over a wide range of communications technologies.

¨

The architecture made minimal assumptions about

what these technologies could do.

(27)

Longevity

27

¨

A long-lived network must be evolvable

¤

It must have the adaptability and flexibility to deal with changing requirements while remaining

architecturally coherent.

¨

Stability of the system:

¤

the ability of the system to provide a platform that

does not change in disruptive ways.

(28)

Longevity: subsidiary requirements

28

¨

Support for tomorrow’s computing

¤ From small sensors (things) thru high-end processing

¤ We will see the emergence of more than one network architecture (each target toward a subset of devices).

¨

Utilize tomorrow’s networking

¤ Wireless and optical

¤ A FIA should allow more variation in how functions are realized.

¨

Support tomorrow’s applications

¤ Security and privacy requirements, support for highly available applications, real-time services, new sorts of naming, etc.

(29)

Security

29

¨

Ideally, an internet architecture would have a

coherent security framework that makes clear what role the network, the application, the end node, and other components have in enabling and maintaining good security.

¨

More on Chapter 10.

(30)

Availability and Resilience

30

¨

Improving availability requires attention to:

¤ Security

¤ Good network management and preventing errors by operators

¤ Good fault detection and recovery.

¨

The research community does not have an architectural view of availability.

¨

More on Chapter 11.

(31)

Management

31

¨

It was not clear early on (and is not yet clear) what aspects of network operation would (or should)

involve human operators and which would preferably be automated if possible.

¨

There may note be a single coherent issue that is management.

¨

More on Chapter 13.

(32)

Economic Viability

32

¨

The set of entities (e.g., commercial firms) the

architecture implies, each will have the incentive to play the role the architecture defines for it.

¨

In the current Internet the fundamental tussle is the tension between an open architecture and the

desire to monetize infrastructure.

¨

More on Chapter 12.

(33)

Meeting the Needs of Society

33

¨

Important social considerations:

¤

Balance between surveillance and accountability, and anonymous action and privacy.

¨

Users want a network that is reliable and trustworthy

¤

But they do not want either the private sector or

government watching what they (and the criminals as well) are doing.

¨

More on Chapter 14.

(34)

Moving beyond Requirements

34

¨

There are no well-honed design methods to aid in the process of moving from these requirements to mechanisms and architecture.

¨

Design is not optimization along a single dimension but rather a balancing of different priorities.

¤ And most are just qualitative objectives.

¨

The fundamental modularity of the system had

better be specified before the design process itself is modularized.

¤ The modularity dictates the design process.

(35)

Requirements and Architecture

35

¨

How do the requirements relate to architecture?

¨

An architecture does not directly specify a system that meets these requirements

¤ It provides a framework within which it is possible to design a system that meets these requirements.

(36)

Leitura

36

¨

D. Clark. 1988. The design philosophy of the

DARPA internet protocols. In Symposium proceedings on Communications architectures and protocols

(SIGCOMM '88), Vinton Cerf (Ed.). ACM, New York, NY, USA, 106-114.

DOI=http://dx.doi.org/10.1145/52324.52336

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