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Colloquium III

Board Game Studies

Colloquium XVI

BOOK OF ABSTRACTS

University of Azores

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LudusAsso iation

Universityof Azores

Organizing Committee:

AldaCarvalho (ISEL,Portugal)

Ana Paula Garrão(University ofAzores, Portugal)

Carlos Santos (ISEC, Portugal)

Jorge Nuno Silva (Universityof Lisbon,Portugal)

Margarida Dias (UniversityofAzores, Portugal)

Ri ardo CunhaTeixeira (Universityof Azores,Portugal)

S ienti Committees:

Re reationalMathemati s Board GameStudies

AldaCarvalho, Portugal Alexde Voogt,USA

Carlos Pereira dosSantos, Portugal Edite Alberto, Portugal

Colin Wright, UK FernandaFrazão, Portugal

David Singmaster,UK Irving Finkel, UK

IldaPerez, Portugal Jorge Nuno Silva,Portugal

JoãoPedroNeto, Portugal Lídia Fernandes, Portugal

Jorge Nuno Silva,Portugal Thierry Depaulis,Fran e

Ri ardo CunhaTeixeira,Portugal Ulri hShädler, Switzerland

Ri hard Nowakowski, Canada

RobinWilson, UK

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Re reational Mathemati s is a problemati expression. For some people,

like most professional mathemati ians, Mathemati s is lots of fun; but for

others,like some students, Mathemati s an bea nightmare.

Histori ally, we know that some mathemati al resear h topi s are deeply

linked to puzzles and games, probability theory emerged from the analysis

of han e games,graph theorywasborn whenEulerproved thatyou annot

rossallthe BridgesofKönigsbergjuston e. Manyotherexamples ometo

mind.

Our Colloquium will be a Show and Tell of bright pearls of Mathemati s,

with varied levels of sophisti ation, entertaining many audien es. Itsmain

goal is to foster mathemati al appre iation, an important step if we are to

seeimprovements in its pra ti e.

UniversityofAzoresandLudusAsso iationorganizetheRe reational

Math-emati s ColloquiumIII.

TheInternational So ietyfor Board GameStudies holdsyearly olloquia in

whi hs holars,universityprofessors,museum urators, historians,

ar haeol-ogists, psy hologists, mathemati ians, game inventors, olle tors andothers

share their resear h results on board games. Previous BGS olloquia have

beenheldintheNetherlands,Italy,Switzerland,Spain,Germany,USA,UK,

Brazil,Austria, Portugal, Israel,Fran e, Belgium.

The University of Azores and the Ludus Asso iation organize the Board

GameStudies Colloquium XVI.

Both olloquia will be hostedbythe Universityof Azores.

http://ludi um.org/ev/rm/13

http://ludi um.org/ev/bgs/13

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Wednesday, 3rd April, amphitheatre C

8:30 Wel omeand registration

9:15 Opening Session

9:30 Understanding ubi di e development: re ent experimentalresults(RM+BGS)

AlexVoogt,Ameri anMuseumofNaturalHistory

10:30 Countingwith ounters: Gerbert's aba us (RM+BGS)

JorgeNuno Silva,UniversityofLisbon

11:00 Coee-Break

11:30 An update to the multilated hessboard (RM+BGS)

ColinWright,LiverpoolMathemati alSo iety

12:30 Quadratum (RM+BGS)

Helena Melo,UniversityofAzores&CMATI

13:00 Breakforlun h

14:30 Solving dotty problems-an introdu tion to graph theory

Robin Wilson,OpenUniversity

15:30 Mathemati sof so er

AldaCarvalho,ISEL&CEMAPRE/ISEG

16:00 Coee-Break

16:30 The Humble-Ehrhends trianglemistery

JorgeBues u,UniversityofLisbon

17:00 Symmetry groups: identifyingpatterns in Azorean heritage

VeraMoniz,Universityof Azores

17:30 The Golden Ratio -from Eu lid to Almada Negreiros

CarlotaSimões,UniversityofCoimbra

18:30 Break Time

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9:30 Piet Hein& the murder of nim(RM+BGS)

ThanePlambe k,Counterwave,in

10:30 What is a good board game? (RM+BGS)

CarlosSantos,ISEC

11:00 Coee-Break

11:30 Three new math-gamesfor experien ingthe interplaybetween

algebra, geometry,and symmetry(RM+BGS)

OliverLabs,UniversitatdesSaarlandes

12:30 An ientegyptian board games: an histori al a ount (RM+BGS)

JoaquimEuri oNogueira,CELC&FCT-UNL

13:00 Breakforlun h

15:00 So ial

Friday, 5th April,amphitheatre C(ex eptthe Opento All sessions)

9:00 Order in the ranks (RM+BGS)

PedroJ.Freitas,UniversityofLisbon

10:00 Coee-Break

10:30 Mathemati al ir us (Open to All)

LudusAsso iation

11:10 Presentationof Mathemati sofPlanet Earth 2013(Open to All)

CarlotaSimões,UniversityofCoimbra,AnaPaulaGarrão,UniversityofAzores

11:20 Presentationof Mathemati sofPlanet Earth 2013(Open to All)

JorgeNuno Silva,JoséFran is oRodrigues,UniversityofLisbon

11:40 Presentationof Mathemati sofPlanet Earth 2013(Open to All)

Ri ardoTeixeira,UniversityofAzores

12:00 Magi show (Open to All)

LennartGreen,WorldChampion lose-up/ ardMagi ian

13:00 Breakforlun h

14:30 Lewis Carroll in Numberland

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StephanieCabral,UniversityofAzores

16:00 Coee-Break

16:30 Treason strategies

JoãoCabral,UniversityofAzores

17:00 Jogo doparalelo

RaquelFaria,UniversityofAzores

17:30 Can mathemati al exhibitionsbe re reational?

JoséFran is oRodrigues,UniversityofLisbon

18:00 Contest Um onto que ontas

Helena Melo,UniversityofAzores&CMATI

18:30 Interesting Announ ements (RM+BGS)

JorgeNuno Silva,CarlosSantos,LudusAsso iation

19:30 Conferen eDinner

Saturday, 6th April, amphitheatre C

9:30 Game proling(RM+BGS)

Ri hardNowakowski,DalhaousieUniversity

10:30 Why Zermelo'sTheorem is alled Zermelo'sTheorem ? (RM+BGS)

LisaRougetet,UniversityofS ien e andTe hnologyofLille

11:00 Coee-Break

11:30 Vanishingarea puzzles(RM+BGS)

DavidSingmaster,RetiredprofessorofLondonSouthBankUniversity

12:30 Lasker and mathemati s(RM+BGS)

Jurgen Stigter,TWA

13:00 Breakforlun h

14:30 Turning thelights outon graphs

AntónioMa hiavelo,UniversityofOporto

15:30 Combinatorialgames and omputability

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AdRidder, UniversityAmsterdam

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egydevelopment.

Thiselement ofhumanutilityandpedagogi aldevelopment isin orporated

psy hoae tive ownthis varietyof gamesthat require the on entration of

thosewho pra ti eitto getthe win.

Inour paper we analyzethe games andrelate to a tivitiesthatgave rise to

its urrent appli ation and asare reational andedu ational tool.

The story of Harm van Veen andhis game TRANSET (BGS)

Fred Horn,Games Inventor

Early in 2011,during one of my regular visits to Haagse kringloopwinkels

Re y le-Shops in the Hague looking for Games, I did nd a small box,

wrapped in plasti -foil and lled with wooden blo ks, whi h blo ks looked

likegame-pie es. Iwas uriousenoughtopi kitupandexaminetheboxand

to my surprise at the ba kside a paper was visible with game-rules, giving

the Rulesfor ato meunknowngame : TRANSET. For nearlynothing (less

than1Euro)Ibe ameitsnewownerandwhenathomeIwasreally urious

about what Ihad justbought!

Quadratum (RM+BGS)

Helena Melo,Universityof Azores&CMATI

Sandra Vinagre, Universityof Evora &CIMA/UE

Quadratumisa ombinatorialgameinthreedimensions,whi h anbeplayed

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existing ubes onthe board, with atleasttwo ofits fa esin orresponden e

(ex eptthe rstmove), and amaximum ofve fa esin onta t. The game

endswhenone ofthe players an not pla ea ube onthe board,the winner

beingthelastplayertoplay. Sin eitisagameinthreedimensions,itadmits

severallevels,butinthisrstversionthe ubesareallpla edovertheboard.

Somewinning strategieswill be explored.

Contest Um onto que ontas (RM)

Helena Melo,Universityof Azores&CMATI

Sandra Vinagre, Universityof Evora &CIMA/UE

The ontest Um onto que ontas (A tale that a ounts) is open to all

students of publi and private s hools of all ountry, from the rst level of

rst i le to the lastlevel ofse ondary. The ompetition onsistsof writing

and illustratinga tale involving mathemati al ontents. One ofthe goals is

topromote habitsofreadingandwritingin studentsandtopromote

oordi-nationbetweenvariousdis iplines,stimulatingtheimagination. Parti ipants

an ompetein oneof eight ategories,a ording totheir levelof edu ation,

inindividualmodalityor inteam,with amaximum offourelements. Inthe

evaluationoftales,mathemati al ontents, thedomainoflanguage,

original-ity, reativity, logi al narrative,amongothers, will be valued.

Treason GameStrategies (RM)

João Cabral, University ofAzores

The Treason Game had its debut in the Re reational Mathemati s

Collo-quiumII,and nowitisplayed inHighS hoolsbystudents. Butitisalways

a game in ontinuous evolution due to its ri hness in strategies and dire t

appli ation to the tea hing of isometries in S hools. We present the study,

exploration and dis ussion of some of the strategies used by players of this

gameaswell their onne tionwith isometries.

An ient Egyptian board games: an histori al a ount (RM+BGS)

Joaquim Euri o Nogueira, CELC &FCT-UNL

Inthis talkI will examine in detailsome histori al and religiousaspe ts of

the most important games (Senet, Mehen, 58 holes, Tjau and Seega) that

wereinvogueinthekingdomofpyramidsinthemillenniabeforeChrist. The

rstfour(Senet, Mehen,58 holes,Tjau)werera inggames,with the han e

fa tor inuen ing the movement of the pie esand where several squares of

theboardgame aretrapped;thelastone(Seega)isastrategygame, possibly

Referências

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