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[PDF] Top 20 Physical rehabilitation based on kinect serious games

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Physical rehabilitation based on kinect serious games

Physical rehabilitation based on kinect serious games

... the rehabilitation equipment like crutches and ...of rehabilitation sessions based on appropriate feedback for the patients under rehabilitation ...out based on specific ... See full document

6

Physical rehabilitation based on kinect serious games: ThG therapy game

Physical rehabilitation based on kinect serious games: ThG therapy game

... Android OS platform is one of three most used operating systems in mobile phones, being one of the most used, because of its virtue of being an open source system. The use of android applications to read and collect data ... See full document

96

PhysicTV - Motion-based physical rehabilitation games for the Google-TV

PhysicTV - Motion-based physical rehabilitation games for the Google-TV

... system. On the other hand, the Chasing Bubbles game had perfect results regarding the interaction with the system and the perception of its ...electronic games, the completion rate values of 60% and 100% in ... See full document

88

Serious pervasive games

Serious pervasive games

... Pervasive Games extend the magic circle ( Huizinga, 1938 ) to the players’ context and surrounding ...both physical and fictive game worlds provides a push in player engagement and promotes situated ... See full document

13

A video-tracking based serious game for motor rehabilitation of post-stroke hand impairment

A video-tracking based serious game for motor rehabilitation of post-stroke hand impairment

... different physical therapy exercise was implemented and added to the game. On this third approach, we also calibrate the controller for the patient’s opened and closed hand ...positioned on the top ... See full document

10

LeaPhysio: games enhanced physical rehabilitation

LeaPhysio: games enhanced physical rehabilitation

... hosted on the server so that it contacts the MySQL DB and sends the necessary data to the computer application according to the patient who is using it, using an HTTP response ...the serious games ... See full document

208

Serious game for physical rehabilitation: measuring the effectiveness of virtual and real training environments

Serious game for physical rehabilitation: measuring the effectiveness of virtual and real training environments

... VR-based rehabilitation is to use sensing devices to capture and quantitatively assess the movements of patients under treatment to track their progress more accurately ...Microsoft Kinect sensor and ... See full document

7

Serious games para a fonoaudiologia: uma abordagem voltada à terapia em motricidade orofacial

Serious games para a fonoaudiologia: uma abordagem voltada à terapia em motricidade orofacial

... applications, games and simulators that enable therapeutic methods based on information technologies and ...pathology on the use of technology in their clinical practice as well as a ... See full document

125

Smart object for physical rehabilitation assessment

Smart object for physical rehabilitation assessment

... In [17], the author’s objectives are to develop a monitoring application with the purpose of helping the treatment of patients whose mobility is affected because of neurological disorders, based on the use ... See full document

207

Serious Games for Health Rehabilitation

Serious Games for Health Rehabilitation

... made on six axes: left and right, up and down, forward and backwards, along with the roll, pitch and yaw ...accelerometer based input by tilting and shaking can thus reduce the number of key presses and the ... See full document

313

Game Design Patterns in Serious Games for Software Engineering Education

Game Design Patterns in Serious Games for Software Engineering Education

... analysed games supports any kind of ...the games, contributing to the balance we spoke of in the beginning of this work between teaching and the player’s engagement, as no Serious Game for Education ... See full document

84

Fostering motivation through AI techniques in educational serious games

Fostering motivation through AI techniques in educational serious games

... Because we have the need to challenge a student but also stabilizing the questions difficulty from time to time and the information may be dynamically unstable, we need to address with care the balance between ... See full document

70

Exploração de novos paradigmas para serious games - a motivação para a aprendizagem não-formal das ciências

Exploração de novos paradigmas para serious games - a motivação para a aprendizagem não-formal das ciências

... os Serious Games, são ferramentas extremamente eficazes para a aprendizagem, a verdade é que é necessária ainda mais pesquisa de modo a que se encontre evidência empírica que “quantifique o quanto e de que ... See full document

148

A proposal for a framework for serious game development based on entertainment game design

A proposal for a framework for serious game development based on entertainment game design

... Gestual Life teaches the player sign language because they need it, in order to progress in the game you need to answer challenges, the game never forces the player to complete them but, to get access into new areas, new ... See full document

109

Serious Games as a Behaviour Elicitation Tool: Applications to Evacuation Scenarios

Serious Games as a Behaviour Elicitation Tool: Applications to Evacuation Scenarios

... Microscopic and macroscopic analyses are both permitted. This type of model is simple to implement but fails when trying to replicate the erratic movement of people in real life, since only limited movement is allowed. ... See full document

232

A new tool for fibromyalgia rehabilitation treatment: efficacy on pain and physical function of perceptive rehabilitation versus group rehabilitation exercise

A new tool for fibromyalgia rehabilitation treatment: efficacy on pain and physical function of perceptive rehabilitation versus group rehabilitation exercise

... palpation on at least 11 out of 18 predefined tender points ( with a force that leads to whitening of the nail bed) (Wolf et ...role. Physical exercise and multimodal cognitive behavioral therapy are the ... See full document

86

Kinect Based System for Breast 3D Reconstruction

Kinect Based System for Breast 3D Reconstruction

... noise on the point cloud, is exemplified in Figure ...interest on this ...appear on the ...found on the inherently noisy borders of the objects, it is not trivial to find a continuity ... See full document

100

Aplicando Sistemas Hápticos em Serious Games: Um Jogo para a Educação em Higiene Bucal

Aplicando Sistemas Hápticos em Serious Games: Um Jogo para a Educação em Higiene Bucal

... em serious games. O desenvolvimento dos serious games em ambientes imersivos e a inclusão de dispositivos não convencionais, como dispositivos hápticos, podem contribuir para a motivação e ... See full document

93

Serious games in virtual environments for health teaching and learning

Serious games in virtual environments for health teaching and learning

... of serious games in virtual environments for health teaching and learning in the ...read. Serious games are cheaper than simulated surgical procedures, easy to access and appropriate for the ... See full document

8

Preliminary experiments with EVA - Serious Games virtual fire drill simulator

Preliminary experiments with EVA - Serious Games virtual fire drill simulator

... adapt on controlling the FPS character. Data acquired during the game was recorded in a text file. The players had no previous knowledge of the building or scenario and, to keep them the same chances, each player ... See full document

7

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