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[PDF] Top 20 Elements of Gamification in Virtual Learning Environments

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Elements of Gamification in Virtual Learning Environments

Elements of Gamification in Virtual Learning Environments

... changes in teaching and learning environments. In this scenario, the gamification technique emerges as a promising approach, considering the impact on the students’ motivation and ... See full document

12

GAMIFICATION AS A LEARNING TOOL

GAMIFICATION AS A LEARNING TOOL

... either of things (spaceships) or of social situations (ruler or emperor) can help the player to be more emotionally connected to a game or a ...level of difficulty, allowing him to use knowledge to ... See full document

10

Abstract: Virtual learning environments (VLEs) have witnessed a high evolution, namely regarding their potentialities, the

Abstract: Virtual learning environments (VLEs) have witnessed a high evolution, namely regarding their potentialities, the

... case of the institution under study, the values found raise several questions which need understanding and ...following: In a time that is essentially technological, what reasons lead 20% of the ... See full document

9

Análise das Trajetórias de Aprendizagem em Ambientes Virtuais de Aprendizagem por meio da Visualização da Informação | Analysis of Learning Paths in Virtual Learning Environments through Information Visualization

Análise das Trajetórias de Aprendizagem em Ambientes Virtuais de Aprendizagem por meio da Visualização da Informação | Analysis of Learning Paths in Virtual Learning Environments through Information Visualization

... Este artigo tem como objetivo descrever um modelo de Visualização das Interações do estudante através da sua Trajetória de Aprendizagem (TA) pelo monitoramento do tempo de duração da a[r] ... See full document

14

Conditional reasoning: A key to assessing computer-based knowledge-building communication processes

Conditional reasoning: A key to assessing computer-based knowledge-building communication processes

... reasoning in online asynchronous learning environments such as Virtual-U VGroups, developed by SFU, BC, Canada, consistent with the notion of meaning implication: If part of a ... See full document

25

Gamification Conceptual Framework

Gamification Conceptual Framework

... — Gamification has attracted the attention of researchers from different areas such as marketing, health, sports and ...education. Gamification integrates elements of game design ... See full document

7

The use of gamifi cation to teach in the nursing fi eld

The use of gamifi cation to teach in the nursing fi eld

... use of the SurveyMonkey tool. This instrument evaluates essential aspects of design and ergonomics to promote self-learning and presents two different sets of criteria, ten of them ... See full document

8

3D virtual environments' generation

3D virtual environments' generation

... required elements on the virtual ...number of dimensions to 2 in its home plan ...view of the objects as done in SH3D, the virtual objects created are added to the ... See full document

108

Edited by Mélanie Ciussi and Marc Augier

Edited by Mélanie Ciussi and Marc Augier

... problematic of the use of virtual learning environments in a higher education institution in the north of ...Portugal. In this study, ... See full document

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Elementary Students’ Opinions of Learning Objects: A Social Studies Course Case / İlköğretim Öğrencilerinin Öğrenme Nesnelerine Yönelik Düşünceleri: Sosyal Bilgiler Dersi Örneği

Elementary Students’ Opinions of Learning Objects: A Social Studies Course Case / İlköğretim Öğrencilerinin Öğrenme Nesnelerine Yönelik Düşünceleri: Sosyal Bilgiler Dersi Örneği

... on learning objects is the wish of using different colour, visual and sounds instead of the ones used in the ...as learning objects, providing many opportunities in the web ... See full document

14

Training needs assessment of andalusian teachers in educational digital resources authoring for virtual learning environments

Training needs assessment of andalusian teachers in educational digital resources authoring for virtual learning environments

... teachers in the autonomous region of Andalusia in terms of educational digital content ...participating in teacher training courses on e-learning strategies that took place ... See full document

17

Wayfinding techniques for multiscale virtual environments

Wayfinding techniques for multiscale virtual environments

... level of scale. In this task, as expected, the MSWIM condition did better than others, mainly because it provides spatial localization information, and not just abstract information like in the ... See full document

139

Serious games in virtual environments for health teaching and learning

Serious games in virtual environments for health teaching and learning

... Simulation in a virtual environment does not pretend to replace the traditional forms of teaching used in health, but presents itself as an auxiliary tool, with proposals and possibilities ... See full document

8

Musical journey: a virtual world gamification experience for music learning

Musical journey: a virtual world gamification experience for music learning

... part of the learning process of humans, in particular for children, who exploit the imagery as an intrinsic part of their ...perform learning at various levels of ... See full document

21

Gamification in social environments to promote behaviours regarding energetic sustainability

Gamification in social environments to promote behaviours regarding energetic sustainability

... use of JSF, and specifically of Apache MyFaces, it is very diffi- cult to say that Oracle Mojarra would be a better choice when taking into consid- eration the fast evolution of MyFaces and the good ... See full document

104

IMPLICATIONS OF AUTONOMY IN LEARNING MANAGING IN VIRTUAL ENVIRONMENT

IMPLICATIONS OF AUTONOMY IN LEARNING MANAGING IN VIRTUAL ENVIRONMENT

... one of the aspects of student training implicit in learning process and in the student development, but it is rarely objectively treated in school ...appropriation of ... See full document

8

THE USE OF VIRTUAL LEARNING ENVIRONMENTS FOR INFORMATION LITERACY: AN EXPERIMENTAL PROPOSAL

THE USE OF VIRTUAL LEARNING ENVIRONMENTS FOR INFORMATION LITERACY: AN EXPERIMENTAL PROPOSAL

... comprised of 86 random individuals and the data collection conducted through a ...participated in the course and had their informational skills tested through two questionnaires: one before and the other ... See full document

8

Rev. esc. enferm. USP  vol.47 número3

Rev. esc. enferm. USP vol.47 número3

... aware of the social network or the VLE. Thus, a list was made in regard to the areas in need of im- provement, and studies involving the use of technology in the educa on were ... See full document

5

Mobile Learning (M-Learning) and Educational Environments

Mobile Learning (M-Learning) and Educational Environments

... redesigning of MOODLE[5], for being suitable for hand-held devices and compatible with wireless ...question in class and library. Saipunidzam et. Al [30] provided a new approach of M-learning ... See full document

8

Using the Comfortability-in-Learning Scale to Enhance Positive Classroom Learning Environments

Using the Comfortability-in-Learning Scale to Enhance Positive Classroom Learning Environments

... s of inst r uct or posit ive and negat ive slang on affect iv e lear ning, m ot iv at ion, and classr oom clim at e wit h 175 undergr aduat ...ole in cr eat ing posit iv e lear ning env ir onm ent s, inst r ... See full document

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